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package com.github.drinkjava2.frog.brain;
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import static java.awt.Color.BLUE;
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import static java.awt.Color.CYAN;
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import static java.awt.Color.GREEN;
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import static java.awt.Color.MAGENTA;
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import static java.awt.Color.ORANGE;
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import static java.awt.Color.RED;
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import static java.awt.Color.YELLOW;
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import java.awt.Color;
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import java.awt.Graphics;
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import javax.swing.JPanel;
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import com.github.drinkjava2.frog.Application;
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import com.github.drinkjava2.frog.Frog;
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/**
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* BrainPicture show first frog's brain structure, for debug purpose only
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*
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* @author Yong Zhu
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* @since 1.0
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*/
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@SuppressWarnings("serial")
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public class BrainPicture extends JPanel {
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private float brainWidth; // real brain width
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private int brainDispWidth; // screen display width
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private Color color = Color.BLACK;
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public void setColor(Color c) {
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color = c;
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}
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public BrainPicture(int x, int y, float brainWidth, int brainDispWidth) {
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super();
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this.setLayout(null);// 空布局
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this.brainDispWidth = brainDispWidth;
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this.brainWidth = brainWidth;
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this.setBounds(x, y, brainDispWidth + 1, brainDispWidth + 1);
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}
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public void drawZone( Zone z) {Graphics g = this.getGraphics();
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g.setColor(color);
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float rate = brainDispWidth / brainWidth;
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int x = Math.round(z.x * rate);
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int y = Math.round(z.y * rate);
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int radius = Math.round(z.r * rate);
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g.drawRect(x - radius, y - radius, radius * 2, radius * 2);
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}
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public void drawCircle( Zone z) {Graphics g = this.getGraphics();
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g.setColor(color);
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float rate = brainDispWidth / brainWidth;
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int x = Math.round(z.x * rate);
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int y = Math.round(z.y * rate);
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g.drawArc(x - 5, y - 5, 10, 10, 0, 360);
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}
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public void fillZone( Zone z) {Graphics g = this.getGraphics();
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g.setColor(color);
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float rate = brainDispWidth / brainWidth;
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int x = Math.round(z.x * rate);
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int y = Math.round(z.y * rate);
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int radius = Math.round(z.r * rate);
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g.fillRect(x - radius, y - radius, radius * 2, radius * 2);
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}
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public void drawLine(Zone z1, Zone z2) {
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Graphics g = this.getGraphics();
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g.setColor(color);
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float rate = brainDispWidth / brainWidth;
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int x1 = Math.round(z1.x * rate);
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int y1 = Math.round(z1.y * rate);
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int x2 = Math.round(z2.x * rate);
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int y2 = Math.round(z2.y * rate);
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g.drawLine(x1, y1, x2, y2);
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}
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public void drawText( Zone z, String text) {Graphics g = this.getGraphics();
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g.setColor(color);
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float rate = brainDispWidth / brainWidth;
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int x = Math.round(z.x * rate);
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int y = Math.round(z.y * rate);
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g.drawString(text, x - text.length() * 3 - 2, y);
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}
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private static final Color[] rainbow = new Color[] { RED, ORANGE, YELLOW, GREEN, CYAN, BLUE, MAGENTA };
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private static int nextColor = 0;
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public static Color nextRainbowColor() {
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if (nextColor == rainbow.length)
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nextColor = 0;
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return rainbow[nextColor++];
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}
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public static Color color(float i) {
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if (i == 0)
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return Color.black;
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if (i == 1)
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return Color.RED;
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if (i <= 3)
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return Color.ORANGE;
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if (i <= 10)
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return Color.YELLOW;
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if (i <= 20)
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return Color.GREEN;
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if (i <= 50)
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return Color.CYAN;
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if (i <= 100)
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return Color.BLUE;
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return Color.MAGENTA;
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}
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public void drawBrainPicture(Frog frog) {
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if (!Application.SHOW_FIRST_FROG_BRAIN)
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return;
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Graphics g = this.getGraphics();// border
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g.setColor(Color.WHITE);
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g.fillRect(0, 0, brainDispWidth, brainDispWidth);
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g.setColor(Color.black);
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g.drawRect(0, 0, brainDispWidth, brainDispWidth);
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for (Organ organ : frog.organs)
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organ.drawOnBrainPicture(frog, this); // each organ draw itself
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}
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}
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