diff --git a/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/Zone.java b/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/Zone.java new file mode 100644 index 0000000..d8ae70e --- /dev/null +++ b/history/004_seasaw/src/main/java/com/github/drinkjava2/frog/brain/Zone.java @@ -0,0 +1,84 @@ +/* + * Copyright 2018 the original author or authors. + * Licensed under the Apache License, Version 2.0 (the "License"); you may not + * use this file except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by + * applicable law or agreed to in writing, software distributed under the + * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS + * OF ANY KIND, either express or implied. See the License for the specific + * language governing permissions and limitations under the License. + */ +package com.github.drinkjava2.frog.brain; + +import java.io.Serializable; + +import com.github.drinkjava2.frog.Env; + +/** + * Zone represents a rectangle zone in brain + * + * @author Yong Zhu + * @since 1.0 + */ +public class Zone implements Serializable { + private static final long serialVersionUID = 1L; + + public float x; + public float y; + public float r;// r为这个矩形区边长的一半 + + public Zone() { + // 空构造器不能省 + } + + public Zone(float x, float y, float r) {// 用x,y,r来构造 + this.x = x; + this.y = y; + this.r = r; + if (this.x < 0) + this.x = 0; + if (this.y < 0) + this.y = 0; + if (this.x > Env.FROG_BRAIN_WIDTH) + this.x = Env.FROG_BRAIN_WIDTH; + if (this.y > Env.FROG_BRAIN_WIDTH) + this.y = Env.FROG_BRAIN_WIDTH; + } + + public Zone(Zone z) {// 用另一个Zone来构造 + this.x = z.x; + this.y = z.y; + this.r = z.r; + } + + public boolean nearby(Zone z) { + float dist = r + z.r; + return (Math.abs(x - z.x) < dist && Math.abs(y - z.y) < dist); + } + + public int roundX() { + return Math.round(x); + } + + public int roundY() { + return Math.round(y); + } + + public static void copyXY(Zone from, Zone to) { + to.x = from.x; + to.y = from.y; + } + + public static void copyXYR(Zone from, Zone to) { + to.x = from.x; + to.y = from.y; + to.r = from.r; + } + + public void setXYR(float x, float y, float r) { + this.x = x; + this.y = y; + this.r = r; + } + +}