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2025-10-09 16:10:04 +08:00
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/*
* Copyright 2018 the original author or authors.
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
* applicable law or agreed to in writing, software distributed under the
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
* OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*/
package com.gitee.drinkjava2.frog.organ.frog;
import com.gitee.drinkjava2.frog.Animal;
import com.gitee.drinkjava2.frog.brain.Organ;
/**
* Frog jump if FrogJump organ activate, to escape from earthquake after a
* short time, high restore to 0
*
* 这个器官激活,青蛙会跳在空中,躲开地震波的伤害
*
*/
public class FrogJump extends Organ {// FrogJump这个器官的作用就是让青蛙跳在空中地震来了如果跳在空中就不扣分
private static final long serialVersionUID = 1L;
@Override
public void active(Animal a) {
if (beActivedByCells(a)) {
a.high = 1; // 跳起来了的青蛙用画小红点表示见Frog.show()方法
}
if (a.high > 0) // 为了防止青蛙跳在空中不降落,这里设定跳到空中要消耗能量,否则没有惩罚青蛙会一直呆在空中(青蛙=鸟?)
a.energy -= 100;
}
}