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/*
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* Copyright 2018 the original author or authors.
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
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* applicable law or agreed to in writing, software distributed under the
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* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
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* OF ANY KIND, either express or implied. See the License for the specific
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* language governing permissions and limitations under the License.
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*/
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package com.gitee.drinkjava2.frog.organ.frog;
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import com.gitee.drinkjava2.frog.Animal;
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import com.gitee.drinkjava2.frog.brain.Organ;
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/**
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* Frog jump if FrogJump organ activate, to escape from earthquake, after a
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* short time, high restore to 0
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*
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* 这个器官激活,青蛙会跳在空中,躲开地震波的伤害
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*
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*/
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public class FrogJump extends Organ {// FrogJump这个器官的作用就是让青蛙跳在空中,地震来了如果跳在空中就不扣分
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private static final long serialVersionUID = 1L;
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@Override
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public void active(Animal a) {
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if (beActivedByCells(a)) {
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a.high = 1; // 跳起来了的青蛙用画小红点表示,见Frog.show()方法
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}
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if (a.high > 0) // 为了防止青蛙跳在空中不降落,这里设定跳到空中要消耗能量,否则没有惩罚青蛙会一直呆在空中(青蛙=鸟?)
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a.energy -= 100;
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}
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}
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