diff --git a/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/env/Env.java b/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/env/Env.java new file mode 100644 index 0000000..8dbe65d --- /dev/null +++ b/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/env/Env.java @@ -0,0 +1,156 @@ +package com.github.drinkjava2.frog.env; + +import java.awt.Color; +import java.awt.Graphics; +import java.awt.Image; +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import javax.swing.JPanel; + +import com.github.drinkjava2.frog.Frog; +import com.github.drinkjava2.frog.egg.Egg; +import com.github.drinkjava2.frog.util.EggTool; + +/** + * Env is the living space of frog. draw it on JPanel + * + * @author Yong Zhu + * @since 1.0 + */ +@SuppressWarnings("serial") +public class Env extends JPanel { + /** Speed of test */ + public static final int SHOW_SPEED = 5; // 测试速度,1~1000,可调, 数值越小,速度越慢 + + public static final int ENV_WIDTH = 400; // 虚拟环境的宽度, 可调 + + /** Delete eggs at beginning of each run */ + public static final boolean DELETE_EGGS = true;// 每次运行是否先删除保存的蛋 + + /** Virtual environment y size pixels */ + public static final int ENV_HEIGHT = ENV_WIDTH; // 虚拟环境高度, 可调,通常取正方形 + + /** Frog's brain display width on screen, not important */ + public static final int FROG_BRAIN_DISP_WIDTH = 300; // Frog的脑图在屏幕上的显示大小,可调 + + /** Steps of one test round */ + public static final int STEPS_PER_ROUND = 3000;// 每轮测试步数,可调 + + /** Frog's brain width, fixed to 1000 unit */ + public static final float FROG_BRAIN_WIDTH = 1000; // frog的脑宽度固定为1000,不要随便调整,因为器官的相对位置和大小是按脑大小设定的 + + static { + System.out.println("唵缚悉波罗摩尼莎诃!"); // 杀生前先打印往生咒,见码云issue#IW4H8 + if (DELETE_EGGS) + EggTool.deleteEggs(); + } + + public static final int FOOD_QTY = 2000; // 食物数量, 可调 + + public static final int EGG_QTY = 50; // 每轮下n个蛋,可调,只有最优秀的前n个青蛙们才允许下蛋 + + private static final Random r = new Random(); // 随机数发生器 + + public static boolean pause = false; // 暂停按钮按下将暂停测试 + + public static final boolean[][] foods = new boolean[ENV_WIDTH][ENV_HEIGHT];// 食物数组定义 + + public List frogs = new ArrayList<>(); + + public List eggs; + + public Env() { + super(); + this.setLayout(null);// 空布局 + this.setBounds(1, 1, ENV_WIDTH, ENV_HEIGHT); + } + + private void rebuildFrogAndFood() { + frogs.clear(); + for (int i = 0; i < ENV_WIDTH; i++) {// 清除食物 + for (int j = 0; j < ENV_HEIGHT; j++) { + foods[i][j] = false; + } + } + Random rand = new Random(); + for (int i = 0; i < eggs.size(); i++) {// 创建青蛙,每个蛋生成4个蛙,并随机取一个别的蛋作为精子 + int loop = 4; + if (i == 0) + loop = 8; + if (i == eggs.size() - 1) + loop = 0; + for (int j = 0; j < loop; j++) { + Egg zygote = new Egg(eggs.get(i), eggs.get(r.nextInt(eggs.size()))); + frogs.add(new Frog(rand.nextInt(ENV_WIDTH), rand.nextInt(ENV_HEIGHT), zygote)); + } + } + + System.out.println("Created " + 4 * eggs.size() + " frogs"); + for (int i = 0; i < Env.FOOD_QTY; i++) // 生成食物 + foods[rand.nextInt(ENV_WIDTH)][rand.nextInt(ENV_HEIGHT)] = true; + } + + private void drawFood(Graphics g) { + for (int x = 0; x < ENV_WIDTH; x++) + for (int y = 0; y < ENV_HEIGHT; y++) + if (foods[x][y]) { + g.fillOval(x, y, 4, 4); + } + } + + private static void sleep() { + try { + Thread.sleep(300); + } catch (InterruptedException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + + public void run() throws InterruptedException { + EggTool.loadEggs(this); // 从磁盘加载egg,或新建一批egg + int round = 1; + Image buffImg = createImage(this.getWidth(), this.getHeight()); + Graphics g = buffImg.getGraphics(); + long t1, t2; + do { + if (pause) { + sleep(); + continue; + } + t1 = System.currentTimeMillis(); + rebuildFrogAndFood(); + boolean allDead = false; + for (int i = 0; i < STEPS_PER_ROUND; i++) { + if (allDead) { + System.out.println("All dead at round:" + i); + break; // 全死光了就直接跳到下一轮,以节省时间 + } + allDead = true; + for (Frog frog : frogs) + if (frog.active(this)) + allDead = false; + if (i % SHOW_SPEED != 0) // 画青蛙会拖慢速度 + continue; + // 开始画青蛙 + g.setColor(Color.white); + g.fillRect(0, 0, this.getWidth(), this.getHeight()); + g.setColor(Color.BLACK); + for (Frog frog : frogs) + frog.show(g); + + drawFood(g); + Graphics g2 = this.getGraphics(); + g2.drawImage(buffImg, 0, 0, this); + } + + EggTool.layEggs(this); + Application.brainStructure.drawBrainPicture(frogs.get(0)); + t2 = System.currentTimeMillis(); + Application.mainFrame.setTitle("Frog test round: " + round++ + ", time used: " + (t2 - t1) + " ms, x=" + + frogs.get(0).x + ", y=" + frogs.get(0).y); + } while (true); + } +}