From d21fe11d01aef7a5add9a32e7326e58bd90e29b3 Mon Sep 17 00:00:00 2001 From: 13766800364 <13766800364@qq.com> Date: Thu, 9 Oct 2025 16:07:47 +0800 Subject: [PATCH] Add File --- .../drinkjava2/frog/brain/organ/Eye.java | 99 +++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 history/002_first_eye/src/main/java/com/github/drinkjava2/frog/brain/organ/Eye.java diff --git a/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/brain/organ/Eye.java b/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/brain/organ/Eye.java new file mode 100644 index 0000000..043df1d --- /dev/null +++ b/history/002_first_eye/src/main/java/com/github/drinkjava2/frog/brain/organ/Eye.java @@ -0,0 +1,99 @@ +/* + * Copyright 2018 the original author or authors. + * Licensed under the Apache License, Version 2.0 (the "License"); you may not + * use this file except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by + * applicable law or agreed to in writing, software distributed under the + * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS + * OF ANY KIND, either express or implied. See the License for the specific + * language governing permissions and limitations under the License. + */ +package com.github.drinkjava2.frog.brain.organ; + +import com.github.drinkjava2.frog.Frog; +import com.github.drinkjava2.frog.brain.Cell; +import com.github.drinkjava2.frog.brain.Input; +import com.github.drinkjava2.frog.brain.Organ; +import com.github.drinkjava2.frog.egg.Zone; +import com.github.drinkjava2.frog.env.Env; + +/** + * Eye is an organ can see environment, and active brain cells which inputs are + * located in eye range + * + * @author Yong Zhu + * @since 1.0 + */ +public class Eye { + + private static boolean hasFood(int x, int y) { + return x >= 0 && y >= 0 && x < Env.ENV_WIDTH && y < Env.ENV_HEIGHT && Env.foods[x][y]; + } + + /** First eye can only see if food nearby at 4 directions */ + public static void act(Frog f, Organ eye) {// 第一个眼睛只能观察上、下、左、右四个方向有没有食物 + float qRadius = eye.radius / 4; + float q3Radius = (float) (eye.radius * .75); + Zone seeUp = new Zone(eye.x, eye.y + q3Radius, qRadius); + Zone seeDown = new Zone(eye.x, eye.y - q3Radius, qRadius); + Zone seeLeft = new Zone(eye.x - q3Radius, eye.y, qRadius); + Zone seeRight = new Zone(eye.x + q3Radius, eye.y, qRadius); + + boolean seeFood = false; + boolean foodAtUp = false; + boolean foodAtDown = false; + boolean foodAtLeft = false; + boolean foodAtRight = false; + + int seeDist = 10; + for (int i = 1; i < seeDist; i++) + if (hasFood(f.x, f.y + i)) { + seeFood = true; + foodAtUp = true; + break; + } + + for (int i = 1; i < seeDist; i++) + if (hasFood(f.x, f.y - i)) { + seeFood = true; + foodAtDown = true; + break; + } + + for (int i = 1; i < seeDist; i++) + if (hasFood(f.x - i, f.y)) { + seeFood = true; + foodAtLeft = true; + break; + } + + for (int i = 1; i < seeDist; i++) + if (hasFood(f.x + i, f.y)) { + seeFood = true; + foodAtRight = true; + break; + } + + if (seeFood) + for (Cell cell : f.cells) { + if (cell.energy < 100) + for (Input input : cell.inputs) { + if (input.nearby(eye)) { + if (foodAtUp && input.nearby(seeUp)) { + input.cell.energy += 30; + } + if (foodAtDown && input.nearby(seeDown)) { + input.cell.energy += 30; + } + if (foodAtLeft && input.nearby(seeLeft)) { + input.cell.energy += 30; + } + if (foodAtRight && input.nearby(seeRight)) { + input.cell.energy += 30; + } + } + } + } + } + +}