diff --git a/history/011_yinyan_eatfood/src/main/java/com/gitee/drinkjava2/frog/brain/Eye.java b/history/011_yinyan_eatfood/src/main/java/com/gitee/drinkjava2/frog/brain/Eye.java new file mode 100644 index 0000000..142beb6 --- /dev/null +++ b/history/011_yinyan_eatfood/src/main/java/com/gitee/drinkjava2/frog/brain/Eye.java @@ -0,0 +1,76 @@ +/* + * Copyright 2018 the original author or authors. + * Licensed under the Apache License, Version 2.0 (the "License"); you may not + * use this file except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by + * applicable law or agreed to in writing, software distributed under the + * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS + * OF ANY KIND, either express or implied. See the License for the specific + * language governing permissions and limitations under the License. + */ +package com.gitee.drinkjava2.frog.brain; + +import java.awt.Color; + +import com.gitee.drinkjava2.frog.Animal; +import com.gitee.drinkjava2.frog.Env; +import com.gitee.drinkjava2.frog.objects.Material; + +/** + * Eye, if found food then set cell energy at top level + * + * @author Yong Zhu + * @since 1.0 + */ +public class Eye { + + /** First eye can only see if food nearby at 4 directions */ + public static void active(Animal a) {// 眼睛只能观察上、下、左、右四个方向有没有食物,如发现食物,就将最上层的四个边的细胞激活成1能量 + int seeDist = 15; //眼睛能看多远 + for (int i = 1; i < seeDist; i++) + if (Env.hasMaterial(a.x, a.y + i, Material.FOOD)) {//up + for (int x = 1; x < Env.BRAIN_XSIZE; x++) + a.energys[x][Env.BRAIN_YSIZE - 1][Env.BRAIN_ZSIZE - 1] = 1; + break; + } + + for (int i = 1; i < seeDist; i++) + if (Env.hasMaterial(a.x, a.y - i, Material.FOOD)) { //down + for (int x = 0; x < Env.BRAIN_XSIZE - 1; x++) + a.energys[x][0][Env.BRAIN_ZSIZE - 1] = 1; + break; + } + + for (int i = 1; i < seeDist; i++) + if (Env.hasMaterial(a.x - i, a.y, Material.FOOD)) { //left + for (int y = 1; y < Env.BRAIN_YSIZE; y++) + a.energys[0][y][Env.BRAIN_ZSIZE - 1] = 1; + break; + } + + for (int i = 1; i < seeDist; i++) + if (Env.hasMaterial(a.x + i, a.y, Material.FOOD)) {//right + for (int y = 0; y < Env.BRAIN_YSIZE - 1; y++) + a.energys[Env.BRAIN_XSIZE - 1][y][Env.BRAIN_ZSIZE - 1] = 1; + break; + } + + } + + public static void drawEye(BrainPicture bp) {//在脑图中画出眼睛 + bp.setPicColor(Color.RED); + for (int x = 1; x < Env.BRAIN_XSIZE; x++) + bp.drawCircle(x + 0.5f, Env.BRAIN_YSIZE - 0.5f, Env.BRAIN_ZSIZE - 0.5f, 1); + bp.setPicColor(Color.YELLOW); + for (int x = 0; x < Env.BRAIN_XSIZE - 1; x++) + bp.drawCircle(x + 0.5f, 0.5f, Env.BRAIN_ZSIZE - 0.5f, 1); + bp.setPicColor(Color.BLUE); + for (int y = 1; y < Env.BRAIN_YSIZE; y++) + bp.drawCircle(0.5f, y + 0.5f, Env.BRAIN_ZSIZE - 0.5f, 1); + bp.setPicColor(Color.GREEN); + for (int y = 0; y < Env.BRAIN_YSIZE - 1; y++) + bp.drawCircle(Env.BRAIN_XSIZE - 0.5f, y + 0.5f, Env.BRAIN_ZSIZE - 0.5f, 1); + + } + +}