From fa4111c99f9fc74ebceeca77c47363d31205b88f Mon Sep 17 00:00:00 2001 From: 13766800364 <13766800364@qq.com> Date: Thu, 9 Oct 2025 16:10:34 +0800 Subject: [PATCH] Add File --- .../drinkjava2/frog/brain/organ/Chance.java | 62 +++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 history/003a_legs/src/main/java/com/github/drinkjava2/frog/brain/organ/Chance.java diff --git a/history/003a_legs/src/main/java/com/github/drinkjava2/frog/brain/organ/Chance.java b/history/003a_legs/src/main/java/com/github/drinkjava2/frog/brain/organ/Chance.java new file mode 100644 index 0000000..8527363 --- /dev/null +++ b/history/003a_legs/src/main/java/com/github/drinkjava2/frog/brain/organ/Chance.java @@ -0,0 +1,62 @@ +/* + * Copyright 2018 the original author or authors. + * Licensed under the Apache License, Version 2.0 (the "License"); you may not + * use this file except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by + * applicable law or agreed to in writing, software distributed under the + * License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS + * OF ANY KIND, either express or implied. See the License for the specific + * language governing permissions and limitations under the License. + */ +package com.github.drinkjava2.frog.brain.organ; + +import com.github.drinkjava2.frog.Frog; +import com.github.drinkjava2.frog.brain.Cell; +import com.github.drinkjava2.frog.brain.Input; +import com.github.drinkjava2.frog.brain.Organ; +import com.github.drinkjava2.frog.util.RandomUtils; + +/** + * Chance is a random number generator + * + * 这个器官是一个随机数发生器,用来打乱青蛙的思维,防止它围着一个食物打转出不来 + */ +public class Chance extends Organ { // 至于这个器官能不能被选中,是另外一回事,听天由命了 + private static final long serialVersionUID = 1L; + public int percent; // 初始化的机率为5% + + @Override + public void initFrog(Frog f) { + if (!initilized) { + initilized = true; + percent = 5; + } + } + + @Override + public Organ[] vary() { + if (RandomUtils.percent(5)) { + percent = percent + 1 - 2 * RandomUtils.nextInt(2); + if (percent < 1) + percent = 1; + if (percent > 98) + percent = 98; + } + return new Organ[] { this }; + } + + @Override + public void active(Frog f) { + if (RandomUtils.percent(percent)) {// 如果靠近边界,痛苦信号生成 + for (Cell cell : f.cells) { + if (cell.energy > 0) + cell.energy--; + if (cell.energy < Cell.MAX_ENERGY_LIMIT) + for (Input input : cell.inputs) + if (input.nearby(this)) // if input zone nearby this zone + cell.energy += 30; + } + } + } + +}