#ifndef IOU3D_NMS_H #define IOU3D_NMS_H #include #include #include #include #include int boxes_aligned_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap); int boxes_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap); int paired_boxes_overlap_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_overlap); int boxes_iou_bev_gpu(at::Tensor boxes_a, at::Tensor boxes_b, at::Tensor ans_iou); int nms_gpu(at::Tensor boxes, at::Tensor keep, float nms_overlap_thresh); int nms_normal_gpu(at::Tensor boxes, at::Tensor keep, float nms_overlap_thresh); #endif