#include #include #include #include #include #include "iou3d_cpu.h" #include "iou3d_nms.h" PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) { m.def("boxes_aligned_overlap_bev_gpu", &boxes_aligned_overlap_bev_gpu, "aligned oriented boxes overlap"); m.def("boxes_overlap_bev_gpu", &boxes_overlap_bev_gpu, "oriented boxes overlap"); m.def("paired_boxes_overlap_bev_gpu", &paired_boxes_overlap_bev_gpu, "oriented boxes overlap"); m.def("boxes_iou_bev_gpu", &boxes_iou_bev_gpu, "oriented boxes iou"); m.def("nms_gpu", &nms_gpu, "oriented nms gpu"); m.def("nms_normal_gpu", &nms_normal_gpu, "nms gpu"); m.def("boxes_aligned_iou_bev_cpu", &boxes_aligned_iou_bev_cpu, "aligned oriented boxes iou"); m.def("boxes_iou_bev_cpu", &boxes_iou_bev_cpu, "oriented boxes iou"); }