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2025-10-09 16:10:17 +08:00
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/*
* Copyright 2018 the original author or authors.
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
* applicable law or agreed to in writing, software distributed under the
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
* OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*/
package com.gitee.drinkjava2.frog.organ.frog;
import java.awt.Color;
import com.gitee.drinkjava2.frog.Animal;
import com.gitee.drinkjava2.frog.Env;
import com.gitee.drinkjava2.frog.brain.BrainPicture;
import com.gitee.drinkjava2.frog.brain.Organ;
import com.gitee.drinkjava2.frog.util.RandomUtils;
/**
* Eye can only see 4 direction
*
* @author Yong Zhu
* @since 1.0
*/
public class FrogEyes {
public static class SeeUp extends Organ {// 只能看到上方食物
private static final long serialVersionUID = 1L;
public int seeDistance; // 眼睛能看到的距离
public transient boolean seeSomeThing = false;
@Override
public void initOrgan(Animal a) { // 仅在生成时这个方法会调用一次
if (!initilized) {
initilized = true;
seeDistance = 8;
}
}
@Override
public Organ[] vary() {
seeDistance = RandomUtils.varyInLimit(seeDistance, 5, 20);
if (RandomUtils.percent(5)) { // 可视距离有5%的机率变异
seeDistance = seeDistance + 1 - 2 * RandomUtils.nextInt(2);
if (seeDistance < 1)
seeDistance = 1;
if (seeDistance > 50)
seeDistance = 50;
}
return new Organ[] { this };
}
@Override
public void drawOnBrainPicture(Animal a, BrainPicture pic) {// 把自已这个器官在脑图上显示出来,子类可以重写这个方法
if (!Env.SHOW_FIRST_ANIMAL_BRAIN)
return;
if (seeSomeThing)
pic.setPicColor(Color.RED); // 缺省是黑色
else
pic.setPicColor(Color.BLACK); // 缺省是黑色
pic.drawZone(this);
if (this.name != null)
pic.drawText(x, y, z, String.valueOf(this.name));
}
@Override
public void active(Animal a) {
for (int i = 1; i < seeDistance; i++)
if (Env.foundAnyThingOrOutEdge(a.x, a.y + i)) {
activeInput(a, 30);
seeSomeThing = true;
return;
}
seeSomeThing = false;
}
}
public static class SeeDown extends SeeUp {// 只能看到下方食物
private static final long serialVersionUID = 1L;
@Override
public void active(Animal a) {
for (int i = 1; i < seeDistance; i++)
if (Env.foundAnyThingOrOutEdge(a.x, a.y - i)) {
activeInput(a, 30);
seeSomeThing = true;
return;
}
seeSomeThing = false;
}
}
public static class SeeLeft extends SeeUp {// 只能看到左方食物
private static final long serialVersionUID = 1L;
@Override
public void active(Animal a) {
for (int i = 1; i < seeDistance; i++)
if (Env.foundAnyThingOrOutEdge(a.x - i, a.y)) {
activeInput(a, 30);
seeSomeThing = true;
return;
}
seeSomeThing = false;
}
}
public static class SeeRight extends SeeUp {// 只能看到右方食物
private static final long serialVersionUID = 1L;
@Override
public void active(Animal a) {
for (int i = 1; i < seeDistance; i++)
if (Env.foundAnyThingOrOutEdge(a.x + i, a.y)) {
activeInput(a, 30);
seeSomeThing = true;
return;
}
seeSomeThing = false;
}
}
}