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/*
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* Copyright 2018 the original author or authors.
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not
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* use this file except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by
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* applicable law or agreed to in writing, software distributed under the
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* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS
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* OF ANY KIND, either express or implied. See the License for the specific
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* language governing permissions and limitations under the License.
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*/
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package com.gitee.drinkjava2.frog.organ.frog;
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import java.awt.Color;
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import com.gitee.drinkjava2.frog.Animal;
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import com.gitee.drinkjava2.frog.Env;
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import com.gitee.drinkjava2.frog.brain.BrainPicture;
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import com.gitee.drinkjava2.frog.brain.Organ;
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import com.gitee.drinkjava2.frog.util.RandomUtils;
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/**
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* Eye can only see 4 direction
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*
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* @author Yong Zhu
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* @since 1.0
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*/
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public class FrogEyes {
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public static class SeeUp extends Organ {// 只能看到上方食物
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private static final long serialVersionUID = 1L;
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public int seeDistance; // 眼睛能看到的距离
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public transient boolean seeSomeThing = false;
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@Override
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public void initOrgan(Animal a) { // 仅在生成时这个方法会调用一次
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if (!initilized) {
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initilized = true;
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seeDistance = 8;
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}
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}
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@Override
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public Organ[] vary() {
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seeDistance = RandomUtils.varyInLimit(seeDistance, 5, 20);
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if (RandomUtils.percent(5)) { // 可视距离有5%的机率变异
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seeDistance = seeDistance + 1 - 2 * RandomUtils.nextInt(2);
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if (seeDistance < 1)
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seeDistance = 1;
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if (seeDistance > 50)
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seeDistance = 50;
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}
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return new Organ[] { this };
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}
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@Override
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public void drawOnBrainPicture(Animal a, BrainPicture pic) {// 把自已这个器官在脑图上显示出来,子类可以重写这个方法
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if (!Env.SHOW_FIRST_ANIMAL_BRAIN)
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return;
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if (seeSomeThing)
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pic.setPicColor(Color.RED); // 缺省是黑色
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else
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pic.setPicColor(Color.BLACK); // 缺省是黑色
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pic.drawZone(this);
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if (this.name != null)
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pic.drawText(x, y, z, String.valueOf(this.name));
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}
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@Override
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public void active(Animal a) {
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for (int i = 1; i < seeDistance; i++)
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if (Env.foundAnyThingOrOutEdge(a.x, a.y + i)) {
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activeInput(a, 30);
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seeSomeThing = true;
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return;
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}
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seeSomeThing = false;
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}
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}
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public static class SeeDown extends SeeUp {// 只能看到下方食物
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private static final long serialVersionUID = 1L;
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@Override
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public void active(Animal a) {
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for (int i = 1; i < seeDistance; i++)
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if (Env.foundAnyThingOrOutEdge(a.x, a.y - i)) {
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activeInput(a, 30);
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seeSomeThing = true;
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return;
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}
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seeSomeThing = false;
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}
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}
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public static class SeeLeft extends SeeUp {// 只能看到左方食物
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private static final long serialVersionUID = 1L;
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@Override
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public void active(Animal a) {
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for (int i = 1; i < seeDistance; i++)
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if (Env.foundAnyThingOrOutEdge(a.x - i, a.y)) {
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activeInput(a, 30);
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seeSomeThing = true;
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return;
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}
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seeSomeThing = false;
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}
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}
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public static class SeeRight extends SeeUp {// 只能看到右方食物
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private static final long serialVersionUID = 1L;
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@Override
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public void active(Animal a) {
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for (int i = 1; i < seeDistance; i++)
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if (Env.foundAnyThingOrOutEdge(a.x + i, a.y)) {
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activeInput(a, 30);
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seeSomeThing = true;
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return;
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}
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seeSomeThing = false;
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}
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}
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}
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