This commit is contained in:
2025-09-04 14:08:52 +08:00
parent 6279ba1f95
commit 335216092e

View File

@@ -0,0 +1,128 @@
package org.dromara.easyai.tools;
import java.util.List;
public abstract class Frequency {//统计频数
public float average(float... m) {//计算平均值
int len = m.length;
float allNub = 0;
for (int i = 0; i < len; i++) {
allNub = allNub + m[i];
}
allNub = allNub / len;
return allNub;
}
public static float getEDist(float[] x1, float[] x2) {//返回两个等长数组之间的欧式距离
float[] y = new float[x1.length];
for (int i = 0; i < y.length; i++) {
y[i] = x1[i] - x2[i];
}
float sigma = 0;
for (int i = 0; i < y.length; i++) {
sigma = sigma + (float)Math.pow(y[i], 2);
}
return (float)Math.sqrt(sigma);
}
public float averageByList(List<Float> m) {//计算平均值
int len = m.size();
float allNub = 0;
for (int i = 0; i < len; i++) {
allNub = allNub + m.get(i);
}
allNub = ArithUtil.div(allNub, len);
return allNub;
}
public float sigma(float... m) {//求和
int len = m.length;
float allNub = 0;
for (int i = 0; i < len; i++) {
allNub = ArithUtil.add(allNub, m[i]);
}
return allNub;
}
public float getPointLength(float x, float y, float i, float j) {//获取两个二维坐标之间的欧式距离
return (float)Math.sqrt(ArithUtil.add((float)Math.pow(ArithUtil.sub(x, i), 2), (float)Math.pow(ArithUtil.sub(y, j), 2)));
}
public float variance(float... m) {//计算方差
float ave = average(m);//先计算出平均值
float allNub = 0;
for (int i = 0; i < m.length; i++) {
allNub = allNub + (float)Math.pow(m[i] - ave, 2);
}
return allNub / m.length;
}
public float varianceByAve(float[] m, float ave) {// 计算方差,依赖平均值
float allNub = 0;
for (int i = 0; i < m.length; i++) {
allNub = allNub + (float)Math.pow(m[i] - ave, 2);
}
return allNub / m.length;
}
public float sdByAvg(float[] m, float avg) {//计算标准差,带平均值
float var = varianceByAve(m, avg);
return (float)Math.sqrt(var);
}
public float sd(float... m) {//计算标准差
float var = variance(m);
return (float)Math.sqrt(var);
}
public float dcByAvg(float[] m, float ave) {//带均值算离散
float allNub = 0;
for (int i = 0; i < m.length; i++) {
allNub = allNub + (float)Math.pow(m[i] - ave, 2);
}
return ArithUtil.div((float)Math.sqrt(ArithUtil.div(allNub, m.length)), ave);//离散系数
}
public float dc(float... m) {//计算离散系数
float ave = average(m);//先计算出平均值
float dc = 0;
if (ave > 0) {
float allNub = 0;
for (int i = 0; i < m.length; i++) {
allNub = allNub + (float)Math.pow(m[i] - ave, 2);
}
dc = ArithUtil.div((float)Math.sqrt(ArithUtil.div(allNub, m.length)), ave);//离散系数
}
return dc;
}
public float softMax(int t, float... m) {//下标和数组
float my = (float)Math.exp(m[t]);
float all = 0.0f;
int allLength = m.length;
for (int i = 0; i < allLength; i++) {
all = all + (float)Math.exp(m[i]);
}
return ArithUtil.div(my, all);
}
public float[] getLimit(float[] m) {//获取数组中的最大值和最小值,最小值在前,最大值在后
float[] limit = new float[2];
float max = 0;
float min = -1;
int l = m.length;
for (int i = 0; i < l; i++) {
float nub = m[i];
if (min == -1 || nub < min) {
min = nub;
}
if (nub > max) {
max = nub;
}
}
limit[0] = min;
limit[1] = max;
return limit;
}
}