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2025-09-21 20:18:50 +08:00
parent 5207d12779
commit a5667d7284

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import torch
import torch.nn as nn
import numpy as np
from pcdet.ops.ingroup_inds.ingroup_inds_op import ingroup_inds
get_inner_win_inds_cuda = ingroup_inds
class PositionEmbeddingLearned(nn.Module):
"""
Absolute pos embedding, learned.
"""
def __init__(self, input_channel, num_pos_feats):
super().__init__()
self.position_embedding_head = nn.Sequential(
nn.Linear(input_channel, num_pos_feats),
nn.BatchNorm1d(num_pos_feats),
nn.ReLU(inplace=True),
nn.Linear(num_pos_feats, num_pos_feats))
def forward(self, xyz):
position_embedding = self.position_embedding_head(xyz)
return position_embedding
@torch.no_grad()
def get_window_coors(coors, sparse_shape, window_shape, do_shift, shift_list=None, return_win_coors=False):
if len(window_shape) == 2:
win_shape_x, win_shape_y = window_shape
win_shape_z = sparse_shape[-1]
else:
win_shape_x, win_shape_y, win_shape_z = window_shape
sparse_shape_x, sparse_shape_y, sparse_shape_z = sparse_shape
assert sparse_shape_z < sparse_shape_x, 'Usually holds... in case of wrong order'
max_num_win_x = int(np.ceil((sparse_shape_x / win_shape_x)) + 1) # plus one here to meet the needs of shift.
max_num_win_y = int(np.ceil((sparse_shape_y / win_shape_y)) + 1) # plus one here to meet the needs of shift.
max_num_win_z = int(np.ceil((sparse_shape_z / win_shape_z)) + 1) # plus one here to meet the needs of shift.
max_num_win_per_sample = max_num_win_x * max_num_win_y * max_num_win_z
if do_shift:
if shift_list is not None:
shift_x, shift_y, shift_z = shift_list[0], shift_list[1], shift_list[2]
else:
shift_x, shift_y, shift_z = win_shape_x // 2, win_shape_y // 2, win_shape_z // 2
else:
if shift_list is not None:
shift_x, shift_y, shift_z = shift_list[0], shift_list[1], shift_list[2]
else:
shift_x, shift_y, shift_z = win_shape_x, win_shape_y, win_shape_z
# compatibility between 2D window and 3D window
if sparse_shape_z == win_shape_z:
shift_z = 0
shifted_coors_x = coors[:, 3] + shift_x
shifted_coors_y = coors[:, 2] + shift_y
shifted_coors_z = coors[:, 1] + shift_z
win_coors_x = shifted_coors_x // win_shape_x
win_coors_y = shifted_coors_y // win_shape_y
win_coors_z = shifted_coors_z // win_shape_z
if len(window_shape) == 2:
assert (win_coors_z == 0).all()
batch_win_inds = coors[:, 0] * max_num_win_per_sample + \
win_coors_x * max_num_win_y * max_num_win_z + \
win_coors_y * max_num_win_z + \
win_coors_z
coors_in_win_x = shifted_coors_x % win_shape_x
coors_in_win_y = shifted_coors_y % win_shape_y
coors_in_win_z = shifted_coors_z % win_shape_z
coors_in_win = torch.stack([coors_in_win_z, coors_in_win_y, coors_in_win_x], dim=-1)
# coors_in_win = torch.stack([coors_in_win_x, coors_in_win_y], dim=-1)
if return_win_coors:
batch_win_coords = torch.stack([win_coors_z, win_coors_y, win_coors_x], dim=-1)
return batch_win_inds, coors_in_win, batch_win_coords
return batch_win_inds, coors_in_win
def get_pooling_index(coors, sparse_shape, window_shape):
win_shape_x, win_shape_y, win_shape_z = window_shape
sparse_shape_x, sparse_shape_y, sparse_shape_z = sparse_shape
max_num_win_x = int(np.ceil((sparse_shape_x / win_shape_x)))
max_num_win_y = int(np.ceil((sparse_shape_y / win_shape_y)))
max_num_win_z = int(np.ceil((sparse_shape_z / win_shape_z)))
max_num_win_per_sample = max_num_win_x * max_num_win_y * max_num_win_z
coors_x = coors[:, 3]
coors_y = coors[:, 2]
coors_z = coors[:, 1]
win_coors_x = coors_x // win_shape_x
win_coors_y = coors_y // win_shape_y
win_coors_z = coors_z // win_shape_z
batch_win_inds = coors[:, 0] * max_num_win_per_sample + \
win_coors_x * max_num_win_y * max_num_win_z + \
win_coors_y * max_num_win_z + \
win_coors_z
coors_in_win_x = coors_x % win_shape_x
coors_in_win_y = coors_y % win_shape_y
coors_in_win_z = coors_z % win_shape_z
coors_in_win = torch.stack([coors_in_win_z, coors_in_win_y, coors_in_win_x], dim=-1)
index_in_win = coors_in_win_x * win_shape_y * win_shape_z + \
coors_in_win_y * win_shape_z + \
coors_in_win_z
batch_win_coords = torch.stack([coors[:, 0], win_coors_z, win_coors_y, win_coors_x], dim=-1)
return batch_win_inds, coors_in_win, index_in_win, batch_win_coords
def get_continous_inds(setnum_per_win):
'''
Args:
setnum_per_win (Tensor[int]): Number of sets assigned to each window with shape (win_num).
Returns:
set_win_inds (Tensor[int]): Window indexs of each set with shape (set_num).
set_inds_in_win (Tensor[int]): Set indexs inner window with shape (set_num).
Examples:
setnum_per_win = torch.tensor([1, 2, 1, 3])
set_inds_in_win = get_continous_inds(setnum_per_win)
# we can get: set_inds_in_win = tensor([0, 0, 1, 0, 0, 1, 2])
'''
set_num = setnum_per_win.sum().item() # set_num = 7
setnum_per_win_cumsum = torch.cumsum(setnum_per_win, dim=0)[:-1] # [1, 3, 4]
set_win_inds = torch.full((set_num,), 0, device=setnum_per_win.device)
set_win_inds[setnum_per_win_cumsum] = 1 # [0, 1, 0, 1, 1, 0, 0]
set_win_inds = torch.cumsum(set_win_inds, dim=0) # [0, 1, 1, 2, 3, 3, 3]
roll_set_win_inds_left = torch.roll(set_win_inds, -1) # [1, 1, 2, 3, 3, 3, 0]
diff = set_win_inds - roll_set_win_inds_left # [-1, 0, -1, -1, 0, 0, 3]
end_pos_mask = diff != 0
template = torch.ones_like(set_win_inds)
template[end_pos_mask] = (setnum_per_win - 1) * -1 # [ 0, 1, -1, 0, 1, 1, -2]
set_inds_in_win = torch.cumsum(template,dim=0) # [0, 1, 0, 0, 1, 2, 0]
set_inds_in_win[end_pos_mask] = setnum_per_win # [1, 1, 2, 1, 1, 2, 3]
set_inds_in_win = set_inds_in_win - 1 # [0, 0, 1, 0, 0, 1, 2]
return set_win_inds, set_inds_in_win